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Compare · SGMS vs VIACA

SGMS vs VIACA

Side-by-side comparison of Scientific Games Corp (SGMS) and ViacomCBS Inc. (VIACA): market cap, price performance, sector, and recent activity on the wire.

Summary

  • Both SGMS and VIACA operate in Movies/Entertainment (Consumer Services), so they compete in similar markets.
  • VIACA is the larger of the two at $23.44B, about 4.4x SGMS ($5.29B).
  • SGMS has more recent analyst coverage (12 ratings vs 0 for VIACA).
MetricSGMSVIACA
Company
Scientific Games Corp
ViacomCBS Inc.
Price
$58.09+2.38%
$32.68-16.87%
Market cap
$5.29B
$23.44B
1M return
-
-
1Y return
-
-
Industry
Movies/Entertainment
Movies/Entertainment
Exchange
NASDAQ
NASDAQ
IPO
News (4w)
0
0
Recent ratings
12
0
SGMS

Scientific Games Corp

Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, social and digital gaming industries in the United States and internationally. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals, conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games. It also leases gaming machines; provides gaming operations and licensing arrangements; and installs and supports casino management systems, such as ongoing hardware and software maintenance and upgrade services of customer casino management systems. The company's Lottery segment designs, prints, and sells instant lottery products; designs and manufactures instant games tickets; offers instant products planning, monitoring, management system, warehousing, inventory management, distribution, marketing, and game support functions; supplies player loyalty programs, merchandising services, and interactive marketing campaigns; and sublicenses brands for lottery products and lottery-related promotional products. It also provides software, hardware, and related services for lottery operations; and lottery systems software maintenance and support services. The company's SciPlay segment sells virtual coins, chips, or bingo cards; and third-party branded games and original content through mobile and web platforms. Its Digital segment provides digital gaming, iLottery, and sports betting solutions and services, including digital RMG and sports wagering solutions, distribution platforms, content, products, and services; software design, development, licensing, maintenance, and support services; Open Platform Systems; and content aggregation platforms. The company was incorporated in 1984 and is headquartered in Las Vegas, Nevada.

VIACA

ViacomCBS Inc.

ViacomCBS Inc. operates as a media and entertainment company worldwide. The company operates through TV Entertainment, Cable Networks, and Filmed Entertainment segments. The TV Entertainment segment distributes a schedule of news and public affairs broadcasts, and sports and entertainment programming; acquires or develops, and schedules programming on the CBS Television Network that includes primetime comedies and dramas, reality, specials, kids' programs, daytime dramas, game shows, and late night programs; produces or distributes talk shows, court shows, game shows, and newsmagazines; owns and operates 29 broadcast television stations; and operates CBS Sports Network, a 24/7 cable program service that provides college sports and related content, as well as streaming and cable subscription services. The Cable Networks segment creates and acquires programming for distribution and viewing on various media platforms, including subscription cable networks, subscription streaming, and basic cable networks. The Filmed Entertainment segment develops, produces, finances, acquires, and distributes films. The company was formerly known as CBS Corporation and changed its name to ViacomCBS Inc. in December 2019. ViacomCBS Inc. was incorporated in 1986 and is headquartered in New York, New York.

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