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    Electronic Arts Reports Q1 FY26 Results

    7/29/25 4:05:00 PM ET
    $EA
    Computer Software: Prepackaged Software
    Technology
    Get the next $EA alert in real time by email

    EA Delivers Strong Q1 with Broad-Based Portfolio Performance;

    New Battlefield 6 Reveal Just Days Away

    Electronic Arts Inc. (NASDAQ:EA) today announced preliminary financial results for its first quarter ended June 30, 2025.

    "We delivered a strong start to FY26, outperforming expectations ahead of what will be the most exciting launch slate in EA's history," said Andrew Wilson, CEO of Electronic Arts. "From deepening player engagement in EA SPORTS to gearing up for Battlefield 6 and skate., we're scaling our global communities and continuing to shape the future of interactive entertainment."

    "We exceeded the high end of our guidance in Q1 highlighting the resilience of our live services and the breadth of our portfolio," said Stuart Canfield, CFO of Electronic Arts. "With strong fundamentals and a robust pipeline ahead, we remain confident in our full-year guidance and long-term margin framework."

    Selected Operating Highlights and Metrics

    • Net bookings1 for the quarter totaled $1.298 billion, exceeding the high end of the guidance range of $1.275 billion.
    • Q1 performance saw better-than-expected contributions from many areas in our portfolio, including EA SPORTS, Apex Legends, and catalog.
    • Global Football delivered year-over-year growth in net bookings, highlighted by a record quarter in FC Mobile net bookings.
    • EA SPORTS F1 25 delivered strong year-over-year net bookings growth, supported by an enhanced gameplay experience, including real-world integration with "F1 The Movie".

    Selected Financial Highlights and Metrics

    • Net revenue was $1.671 billion for the quarter.
    • Net cash provided by operating activities was $17 million for the quarter and $1.976 billion for the trailing twelve months.
    • EA repurchased 3.0 million shares for $375 million during the quarter, bringing the total for the trailing twelve months to 17.8 million shares for $2.500 billion.

    Dividend

    EA has declared a quarterly cash dividend of $0.19 per share of the Company's common stock. The dividend is payable on September 17, 2025 to stockholders of record as of the close of business on August 27, 2025.

    Business Outlook as of July 29, 2025

    Fiscal Year 2026 Expectations

    Our outlook for fiscal year 2026 provided on May 6, 2025 remains unchanged.

    • Net bookings is expected to be approximately $7.600 billion to $8.000 billion.
    • Net revenue is expected to be approximately $7.100 billion to $7.500 billion.
      • Change in deferred net revenue (online-enabled games) is expected to be approximately $500 million.
    • GAAP operating expenses are expected to be approximately $4.470 billion to $4.570 billion.
    • Net income is expected to be approximately $795 million to $974 million.
    • Diluted earnings per share is expected to be approximately $3.09 to $3.79.
    • Operating cash flow is expected to be approximately $2.200 billion to $2.400 billion.
    • The Company estimates a share count of 257 million for purposes of calculating diluted earnings per share.
    • The Company intends to return at least 80% of free cash flow with stock repurchases and dividends through fiscal year 2027.

    Q2 Fiscal Year 2026 Expectations – Ending September 30, 2025

    • Net bookings is expected to be approximately $1.800 billion to $1.900 billion.
      • The Company expects a more normalized curve for College Football full game sales, partially offset by the launch of Madden NFL 26. Expectations are that early momentum in Apex Legends and catalog continues.
      • This guidance includes a four-point year-over-year headwind related to phasing of the EA SPORTS FC 26 Ultimate Edition content, which will largely be recognized in Q3.
    • Net revenue is expected to be approximately $1.750 billion to $1.850 billion.
      • Change in deferred net revenue (online-enabled games) is expected to be approximately $50 million.
    • GAAP operating expenses are expected to be approximately $1.215 billion to $1.235 billion.
      • Year-over-year growth in expenses is largely driven by marketing related to upcoming launches, notably Battlefield 6.
    • Net income is expected to be approximately $73 million to $117 million.
    • Diluted earnings per share is expected to be approximately $0.29 to $0.46.
    • The Company estimates a share count of 253 million for purposes of calculating diluted earnings per share.

    Quarterly Financial Highlights

     

    Three Months Ended

    June 30,

     

    2025

    2024

    (in $ millions, except per share amounts)

     

     

    Full game

    289

    250

    Live services and other

    1,382

     

    1,410

     

    Total net revenue

    1,671

     

    1,660

     

     

     

     

    Net income

    201

     

    280

     

    Diluted earnings per share

    0.79

     

    1.04

     

     

     

     

    Operating cash flow

    17

     

    120

     

     

     

     

    Value of shares repurchased

    375

     

    375

     

    Number of shares repurchased

    3.0

     

    2.8

     

     

     

     

    Cash dividend paid

    48

     

    50

     

    Trailing Twelve Months Financial Highlights

     

    Twelve Months Ended

    June 30,

     

    2025

    2024

    (in $ millions)

     

     

    Full game

    2,041

    1,822

    Live services and other

    5,433

     

    5,476

     

    Total net revenue

    7,474

     

    7,298

     

     

     

     

    Net income

    1,042

     

    1,151

     

     

     

     

    Operating cash flow

    1,976

     

    2,076

     

     

     

     

    Value of shares repurchased

    2,500

     

    1,350

     

    Number of shares repurchased

    17.8

     

    10.2

     

    Operating Metric

    The following is a calculation of our total net bookings for the periods presented:

     

    Three Months Ended

    June 30,

    Twelve Months Ended

    June 30,

     

    2025

    2024

    2025

    2024

    (in $ millions)

     

     

     

     

    Total net revenue

    1,671

     

    1,660

     

    7,474

     

    7,298

     

    Change in deferred net revenue (online-enabled games)

    (373

    )

    (398

    )

    (83

    )

    (184

    )

    Total net bookings

    1,298

     

    1,262

     

    7,391

     

    7,114

     

    Conference Call and Supporting Documents

    Electronic Arts will host a conference call on July 29, 2025 at 2:00 pm PT (5:00 pm ET) to review its results for the first fiscal quarter ended June 30, 2025 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (855) 761-5600 (domestic) or (646) 307-1097 (international), using the conference code 5939891 or via webcast at EA's IR Website at http://ir.ea.com.

    EA has posted a slide presentation with a financial model of EA's historical results and guidance on EA's IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA's IR Website.

    A dial-in replay of the conference call will be available until August 12, 2025 at (800) 770-2030 (domestic) or (609) 800-9099 (international) using conference code 5939891. An audio webcast replay of the conference call will be available for one year on EA's IR Website.

    Forward-Looking Statements

    Some statements set forth in this release, including the information relating to EA's expectations under the heading "Business Outlook as of July 29, 2025" and other information regarding EA's expectations contain forward-looking statements that are subject to change. Statements including words such as "anticipate," "believe," "expect," "intend," "estimate," "plan," "predict," "seek," "goal," "will," "may," "likely," "should," "could" (and the negative of any of these terms), "future" and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management's current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

    Some of the factors which could cause the Company's results to differ materially from its expectations include the following: sales of the Company's products and services; the Company's ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company's ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company's sales and marketing programs; timely development and release of the Company's products and services; the Company's ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company's ability to predict consumer preferences and trends; the Company's ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; and other factors described in Part I, Item 1A of Electronic Arts' latest Annual Report on Form 10-K under the heading "Risk Factors", as well as in other documents we have filed with the Securities and Exchange Commission.​

    These forward-looking statements are current as of July 29, 2025. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

    While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Form 10-Q for the fiscal quarter ended June 30, 2025. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended June 30, 2025.

    About Electronic Arts

    Electronic Arts (NASDAQ:EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

    In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.

    EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.

    1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Statements of Operations

    (in $ millions, except per share data)

     

     

     

     

     

    Three Months Ended

    June 30,

     

     

    2025

     

    2024

    Net revenue

    1,671

     

    1,660

    Cost of revenue

    279

     

    263

    Gross profit

    1,392

     

    1,397

    Operating expenses:

     

     

     

    Research and development

    706

     

    629

    Marketing and sales

    214

     

    205

    General and administrative

    184

     

    180

    Amortization of intangibles

    17

     

    17

    Restructuring

    —

     

    2

    Total operating expenses

    1,121

     

    1,033

    Operating income

    271

     

    364

    Interest and other income (expense), net

    2

     

    30

    Income before provision for income taxes

    273

     

    394

    Provision for income taxes

    72

     

    114

    Net income

    201

     

    280

    Earnings per share

     

     

     

    Basic

    0.80

     

    1.05

    Diluted

    0.79

     

    1.04

    Number of shares used in computation

     

     

     

    Basic

    251

     

    266

    Diluted

    254

     

    268

    Results (in $ millions, except per share data)

    The following table reports the variance of the actuals versus our guidance provided on May 6, 2025 for the three months ended June 30, 2025 plus a comparison to the actuals for the three months ended June 30, 2024.

     

    Three Months Ended June 30,

     

    2025 Guidance (Mid-Point)

     

     

     

    2025 Actuals

     

    2024 Actuals

     

     

    Variance

     

     

    Net revenue

     

     

     

     

     

     

     

    Net revenue

    1,600

     

     

    71

     

     

    1,671

     

     

    1,660

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (375

    )

     

    2

     

     

    (373

    )

     

    (398

    )

    Cost of revenue

     

     

     

     

     

     

     

    Cost of revenue

    275

     

     

    4

     

     

    279

     

     

    263

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    (10

    )

     

    —

     

     

    (10

    )

     

    (10

    )

    Stock-based compensation

    (5

    )

     

    2

     

     

    (3

    )

     

    (4

    )

    Operating expenses

     

     

     

     

     

     

     

    Operating expenses

    1,115

     

     

    6

     

     

    1,121

     

     

    1,033

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    (20

    )

     

    3

     

     

    (17

    )

     

    (17

    )

    Restructuring and related charges

    —

     

     

    —

     

     

    —

     

     

    (6

    )

    Stock-based compensation

    (145

    )

     

    (4

    )

     

    (149

    )

     

    (139

    )

    Income before tax

     

     

     

     

     

     

     

    Income before tax

    211

     

     

    62

     

     

    273

     

     

    394

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    30

     

     

    (3

    )

     

    27

     

     

    27

     

    Change in deferred net revenue (online-enabled games)1

    (375

    )

     

    2

     

     

    (373

    )

     

    (398

    )

    Restructuring and related charges

    —

     

     

    —

     

     

    —

     

     

    6

     

    Stock-based compensation

    150

     

     

    2

     

     

    152

     

     

    143

     

    Tax rate used for management reporting

    19

    %

     

     

     

    19

    %

     

    19

    %

    Earnings per share

     

     

     

     

     

     

     

    Basic

    0.58

     

     

    0.22

     

     

    0.80

     

     

    1.05

     

    Diluted

    0.58

     

     

    0.21

     

     

    0.79

     

     

    1.04

     

    Number of shares used in computation

     

     

     

     

     

     

     

    Basic

    253

     

     

    (2

    )

     

    251

     

     

    266

     

    Diluted

    255

     

     

    (1

    )

     

    254

     

     

    268

     

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Balance Sheets

    (in $ millions)

     

     

     

     

     

    June 30, 2025

     

    March 31, 20252

    ASSETS

     

     

     

    Current assets:

     

     

     

    Cash and cash equivalents

    1,518

     

     

    2,136

     

    Short-term investments

    112

     

     

    112

     

    Receivables, net

    533

     

     

    679

     

    Other current assets

    382

     

     

    349

     

    Total current assets

    2,545

     

     

    3,276

     

    Property and equipment, net

    592

     

     

    586

     

    Goodwill

    5,389

     

     

    5,376

     

    Acquisition-related intangibles, net

    271

     

     

    293

     

    Deferred income taxes, net

    2,462

     

     

    2,420

     

    Other assets

    440

     

     

    417

     

    TOTAL ASSETS

    11,699

     

     

    12,368

     

     

     

     

     

    LIABILITIES AND STOCKHOLDERS' EQUITY

     

     

     

    Current liabilities:

     

     

     

    Accounts payable, accrued, and other current liabilities

    1,306

     

     

    1,359

     

    Deferred net revenue (online-enabled games)

    1,334

     

     

    1,700

     

    Senior notes, current, net

    400

     

     

    400

     

    Total current liabilities

    3,040

     

     

    3,459

     

    Senior notes, net

    1,484

     

     

    1,484

     

    Income tax obligations

    647

     

     

    594

     

    Other liabilities

    446

     

     

    445

     

    Total liabilities

    5,617

     

     

    5,982

     

     

     

     

     

    Stockholders' equity:

     

     

     

    Common stock

    3

     

     

    3

     

    Retained earnings

    6,241

     

     

    6,470

     

    Accumulated other comprehensive loss

    (162

    )

     

    (87

    )

    Total stockholders' equity

    6,082

     

     

    6,386

     

    TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY

    11,699

     

     

    12,368

     

     

    2Derived from audited consolidated financial statements.

     

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Statements of Cash Flows

    (in $ millions)

     

     

     

     

     

    Three Months Ended June 30,

     

    2025

     

    2024

    OPERATING ACTIVITIES

     

     

     

    Net income

    201

     

     

    280

     

    Adjustments to reconcile net income to net cash provided by operating activities:

     

     

     

    Depreciation, amortization, accretion and impairment

    79

     

     

    80

     

    Stock-based compensation

    152

     

     

    143

     

    Change in assets and liabilities

     

     

     

    Receivables, net

    145

     

     

    132

     

    Other assets

    (55

    )

     

    58

     

    Accounts payable, accrued, and other liabilities

    (98

    )

     

    (158

    )

    Deferred income taxes, net

    (40

    )

     

    (13

    )

    Deferred net revenue (online-enabled games)

    (367

    )

     

    (402

    )

    Net cash provided by operating activities

    17

     

     

    120

     

     

     

     

     

    INVESTING ACTIVITIES

     

     

     

    Capital expenditures

    (72

    )

     

    (67

    )

    Proceeds from maturities and sales of short-term investments

    42

     

     

    128

     

    Purchase of short-term investments

    (42

    )

     

    (130

    )

    Acquisitions, net of cash acquired

    (17

    )

     

    —

     

    Net cash used in investing activities

    (89

    )

     

    (69

    )

     

     

     

     

    FINANCING ACTIVITIES

     

     

     

    Cash dividends paid

    (48

    )

     

    (50

    )

    Cash paid to taxing authorities for shares withheld from employees

    (145

    )

     

    (121

    )

    Common stock repurchases and excise taxes paid

    (375

    )

     

    (375

    )

    Net cash used in financing activities

    (568

    )

     

    (546

    )

     

     

     

     

    Effect of foreign exchange on cash and cash equivalents

    22

     

     

    (5

    )

    Change in cash and cash equivalents

    (618

    )

     

    (500

    )

    Beginning cash and cash equivalents

    2,136

     

     

    2,900

     

    Ending cash and cash equivalents

    1,518

     

     

    2,400

     

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions, except per share data)

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    Q1

     

    YOY %

     

    FY25

     

    FY25

     

    FY25

     

    FY25

     

    FY26

     

    Change

    Net revenue

     

     

     

     

     

     

     

     

     

     

     

    Net revenue

    1,660

     

     

    2,025

     

     

    1,883

     

     

    1,895

     

     

    1,671

     

     

    1

    %

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

    Gross profit

     

     

     

     

     

     

     

     

     

     

     

    Gross profit

    1,397

     

     

    1,569

     

     

    1,427

     

     

    1,527

     

     

    1,392

     

     

    —

     

    Gross profit (as a % of net revenue)

    84

    %

     

    78

    %

     

    76

    %

     

    81

    %

     

    83

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    10

     

     

    10

     

     

    10

     

     

    10

     

     

    10

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

    Stock-based compensation

    4

     

     

    4

     

     

    3

     

     

    3

     

     

    3

     

     

     

    Operating income

     

     

     

     

     

     

     

     

     

     

     

    Operating income

    364

     

     

    384

     

     

    377

     

     

    395

     

     

    271

     

     

    (26

    %)

    Operating income (as a % of net revenue)

    22

    %

     

    19

    %

     

    20

    %

     

    21

    %

     

    16

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    27

     

     

    27

     

     

    26

     

     

    27

     

     

    27

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

    Restructuring and related charges

    6

     

     

    52

     

     

    —

     

     

    4

     

     

    —

     

     

     

    Stock-based compensation

    143

     

     

    174

     

     

    163

     

     

    162

     

     

    152

     

     

     

    Net income

     

     

     

     

     

     

     

     

     

     

     

    Net income

    280

     

     

    294

     

     

    293

     

     

    254

     

     

    201

     

     

    (28

    %)

    Net income (as a % of net revenue)

    17

    %

     

    15

    %

     

    16

    %

     

    13

    %

     

    12

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    27

     

     

    27

     

     

    26

     

     

    27

     

     

    27

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

    Restructuring and related charges

    6

     

     

    52

     

     

    —

     

     

    4

     

     

    —

     

     

     

    Stock-based compensation

    143

     

     

    174

     

     

    163

     

     

    162

     

     

    152

     

     

     

    Tax rate used for management reporting

    19

    %

     

    19

    %

     

    19

    %

     

    19

    %

     

    19

    %

     

     

    Diluted earnings per share

    1.04

     

     

    1.11

     

     

    1.11

     

     

    0.98

     

     

    0.79

     

     

    (24

    %)

    Number of shares used in computation

     

     

     

     

     

     

     

     

     

     

     

    Basic

    266

     

     

    264

     

     

    262

     

     

    257

     

     

    251

     

     

     

    Diluted

    268

     

     

    266

     

     

    265

     

     

    259

     

     

    254

     

     

     

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    Q1

     

    YOY %

     

     

    FY25

     

    FY25

     

    FY25

     

    FY25

     

    FY26

     

    Change

    QUARTERLY NET REVENUE PRESENTATIONS

     

     

     

     

     

     

     

     

     

     

     

     

    Net revenue by composition

     

     

     

     

     

     

     

     

     

     

     

     

    Full game downloads

     

    190

     

     

    475

     

     

    446

     

     

    367

     

     

    233

     

     

    23

    %

    Packaged goods

     

    60

     

     

    241

     

     

    153

     

     

    70

     

     

    56

     

     

    (7

    %)

    Full game

     

    250

     

     

    716

     

     

    599

     

     

    437

     

     

    289

     

     

    16

    %

    Live services and other

     

    1,410

     

     

    1,309

     

     

    1,284

     

     

    1,458

     

     

    1,382

     

     

    (2

    %)

    Total net revenue

     

    1,660

     

     

    2,025

     

     

    1,883

     

     

    1,895

     

     

    1,671

     

     

    1

    %

    Full game

     

    15

    %

     

    35

    %

     

    32

    %

     

    23

    %

     

    17

    %

     

     

    Live services and other

     

    85

    %

     

    65

    %

     

    68

    %

     

    77

    %

     

    83

    %

     

     

    Total net revenue %

     

    100

    %

     

    100

    %

     

    100

    %

     

    100

    %

     

    100

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

     

    Full game downloads

     

    (47

    )

     

    70

     

     

    25

     

     

    (27

    )

     

    (46

    )

     

     

    Packaged goods

     

    (35

    )

     

    46

     

     

    9

     

     

    (26

    )

     

    (29

    )

     

     

    Full game

     

    (82

    )

     

    116

     

     

    34

     

     

    (53

    )

     

    (75

    )

     

     

    Live services and other

     

    (316

    )

     

    (62

    )

     

    298

     

     

    (43

    )

     

    (298

    )

     

     

    Total change in deferred net revenue (online-enabled games) by composition1

     

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Net revenue by platform

     

     

     

     

     

     

     

     

     

     

     

     

    Console

     

    1,005

     

     

    1,374

     

     

    1,215

     

     

    1,182

     

     

    1,007

     

     

    —

     

    PC & Other

     

    365

     

     

    364

     

     

    392

     

     

    426

     

     

    374

     

     

    2

    %

    Mobile

     

    290

     

     

    287

     

     

    276

     

     

    287

     

     

    290

     

     

    —

     

    Total net revenue

     

    1,660

     

     

    2,025

     

     

    1,883

     

     

    1,895

     

     

    1,671

     

     

    1

    %

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

     

    Console

     

    (328

    )

     

    108

     

     

    275

     

     

    (86

    )

     

    (317

    )

     

     

    PC & Other

     

    (70

    )

     

    (37

    )

     

    33

     

     

    (11

    )

     

    (54

    )

     

     

    Mobile

     

    —

     

     

    (17

    )

     

    24

     

     

    1

     

     

    (2

    )

     

     

    Total change in deferred net revenue (online-enabled games) by platform1

     

    (398

    )

     

    54

     

     

    332

     

     

    (96

    )

     

    (373

    )

     

     

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    Q1

     

    YOY %

     

    FY25

     

    FY25

     

    FY25

     

    FY25

     

    FY26

     

    Change

    CASH FLOW DATA

     

     

     

     

     

     

     

     

     

     

     

    Investing cash flow

    (69

    )

     

    (46

    )

     

    (62

    )

     

    214

     

     

    (89

    )

     

     

    Investing cash flow - TTM

    (232

    )

     

    (215

    )

     

    (226

    )

     

    37

     

     

    17

     

     

    107

    %

    Financing cash flow

    (546

    )

     

    (402

    )

     

    (504

    )

     

    (1,411

    )

     

    (568

    )

     

     

    Financing cash flow - TTM

    (1,688

    )

     

    (1,739

    )

     

    (1,812

    )

     

    (2,863

    )

     

    (2,885

    )

     

    (71

    %)

    Operating cash flow

    120

     

     

    234

     

     

    1,176

     

     

    549

     

     

    17

     

     

     

    Operating cash flow - TTM

    2,076

     

     

    2,198

     

     

    2,110

     

     

    2,079

     

     

    1,976

     

     

    (5

    %)

    Capital expenditures

    67

     

     

    50

     

     

    50

     

     

    54

     

     

    72

     

     

     

    Capital expenditures - TTM

    221

     

     

    220

     

     

    218

     

     

    221

     

     

    226

     

     

    2

    %

    Free cash flow3

    53

     

     

    184

     

     

    1,126

     

     

    495

     

     

    (55

    )

     

     

    Free cash flow3 - TTM

    1,855

     

     

    1,978

     

     

    1,892

     

     

    1,858

     

     

    1,750

     

     

    (6

    %)

    Common stock repurchases and excise taxes paid

    375

     

     

    375

     

     

    383

     

     

    1,375

     

     

    375

     

     

    —

     

    Cash dividends paid

    50

     

     

    51

     

     

    50

     

     

    48

     

     

    48

     

     

    (4

    %)

    DEPRECIATION

     

     

     

     

     

     

     

     

     

     

     

    Depreciation expense

    51

     

     

    51

     

     

    51

     

     

    51

     

     

    52

     

     

    2

    %

    BALANCE SHEET DATA

     

     

     

     

     

     

     

     

     

     

     

    Cash and cash equivalents

    2,400

     

     

    2,197

     

     

    2,776

     

     

    2,136

     

     

    1,518

     

     

     

    Short-term investments

    366

     

     

    366

     

     

    379

     

     

    112

     

     

    112

     

     

     

    Cash and cash equivalents, and short-term investments

    2,766

     

     

    2,563

     

     

    3,155

     

     

    2,248

     

     

    1,630

     

     

    (41

    %)

    Receivables, net

    433

     

     

    1,012

     

     

    742

     

     

    679

     

     

    533

     

     

    23

    %

    STOCK-BASED COMPENSATION

     

     

     

     

     

     

     

     

     

     

     

    Cost of revenue

    4

     

     

    4

     

     

    3

     

     

    3

     

     

    3

     

     

     

    Research and development

    101

     

     

    122

     

     

    119

     

     

    115

     

     

    110

     

     

     

    Marketing and sales

    12

     

     

    16

     

     

    14

     

     

    14

     

     

    12

     

     

     

    General and administrative

    26

     

     

    32

     

     

    27

     

     

    30

     

     

    27

     

     

     

    Total stock-based compensation

    143

     

     

    174

     

     

    163

     

     

    162

     

     

    152

     

     

     

    RESTRUCTURING AND RELATED CHARGES

     

     

     

     

     

     

     

     

     

     

     

    Restructuring

    2

     

     

    51

     

     

    1

     

     

    3

     

     

    —

     

     

     

    Office space reductions

    4

     

     

    1

     

     

    (1

    )

     

    1

     

     

    —

     

     

     

    Total restructuring and related charges

    6

     

     

    52

     

     

    —

     

     

    4

     

     

    —

     

     

     

     

    3Free cash flow is defined as Operating cash flow less Capital expenditures.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures

    (in $ millions)

     

     

     

     

     

     

    The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended June 30, 2025 plus a comparison to the actuals for the three months ended June 30, 2024.

     

     

     

     

     

     

     

    Three Months Ended

     

     

     

    June 30

     

     

     

    2025

     

    2024

     

    YOY % Change

     

     

     

     

     

     

    Net revenue

    1,671

     

     

    1,660

     

     

    1

    %

     

     

     

     

     

     

    GAAP operating income

    271

     

     

    364

     

     

    (26

    %)

    Acquisition-related expenses

    27

     

     

    27

     

     

     

    Restructuring and related charges

    —

     

     

    6

     

     

     

    Stock-based compensation

    152

     

     

    143

     

     

     

    Non-GAAP operating income

    450

     

     

    540

     

     

    (17

    %)

     

     

     

     

     

     

    GAAP operating margin

    16.2

    %

     

    21.9

    %

     

     

    Non-GAAP operating margin

    26.9

    %

     

    32.5

    %

     

     

    Impact from change in deferred net revenue (online-enabled games)

    (2,100 bps)

     

    (2,120 bps)

     

     

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    GAAP Guidance to Non-GAAP Guidance

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    The following table provides GAAP to Non-GAAP reconciliation of the Company's FY26 guidance.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Twelve Months Ending March 31, 2026

     

    GAAP-Based Financial Data

     

     

     

     

     

    GAAP-Based Financial Data

     

     

    A

     

     

    B

     

    C

     

     

     

     

     

     

     

    GAAP Guidance Range

     

    Acquisition-related expenses5

     

    Stock-based compensation5

     

    Non-GAAP Guidance Range = A + B +C

     

    Change in deferred net revenue (online-enabled games)5

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Net revenue

    7,100

     

    to

    7,500

     

     

    —

     

    —

     

    7,100

     

    to

    7,500

     

     

    500

    Cost of revenue

    1,475

     

    to

    1,515

     

     

    (40)

     

    (15)

     

    1,420

     

    to

    1,460

     

     

    —

    Operating expense

    4,470

     

    to

    4,570

     

     

    (70)

     

    (650)

     

    3,750

     

    to

    3,850

     

     

    —

    Operating margin

    16.3

    %

    to

    18.9

    %

     

    150 bps

     

    910 bps

     

    27.2

    %

    to

    29.2

    %

     

    480 bps to 440 bps

    Income before provision for income taxes

    1,136

     

    to

    1,391

     

     

    110

     

    665

     

    1,911

     

    to

    2,166

     

     

    500

    Net income4

    795

     

    to

    974

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Number of shares used in computation:

     

     

     

     

     

     

     

     

     

     

     

     

     

    Diluted

    257

     

     

     

     

     

     

     

     

     

     

     

     

     

    4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods.

    5 The mid-point of the range has been used for purposes of presenting reconciling items to operating margin.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    GAAP-Based Financial Data for Guidance

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

    The following table provides supplemental information to the Company's Q2 FY26 guidance.

     

     

     

     

     

     

     

     

     

     

     

    Three Months Ending September 30, 2025

     

    GAAP-Based Financial Data

     

     

     

     

     

     

     

     

     

     

     

    GAAP Guidance Range

     

    Acquisition-related expenses

     

    Stock-based compensation

     

    Change in deferred net revenue (online-enabled games)

     

     

     

     

     

     

     

     

     

     

    Net revenue

    1,750

    to

    1,850

     

    —

     

    —

     

    50

    Cost of revenue

    430

    to

    450

     

    (10)

     

    (5)

     

    —

    Operating expense

    1,215

    to

    1,235

     

    (20)

     

    (170)

     

    —

    Income before provision for income taxes

    104

    to

    167

     

    30

     

    175

     

    50

    Net income4

    73

    to

    117

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Number of shares used in computation:

     

     

     

     

     

     

     

     

     

    Diluted

    253

     

     

     

     

     

     

     

    4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods.

    Non-GAAP Financial Measures

    As a supplement to the Company's financial measures presented in accordance with U.S. Generally Accepted Accounting Principles ("GAAP"), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company's results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies.

    The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company's operating results and future prospects because they exclude certain items that may not be indicative of the Company's core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance.

    The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results.

    Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.

    View source version on businesswire.com: https://www.businesswire.com/news/home/20250729881713/en/

    For additional information, please contact:

    Andrew Uerkwitz

    Vice President, Investor Relations

    650-674-7191

    [email protected]

    Justin Higgs

    Vice President, Corporate Communications

    925-502-9253

    [email protected]

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    • Electronic Arts Reports Q1 FY26 Results

      EA Delivers Strong Q1 with Broad-Based Portfolio Performance; New Battlefield 6 Reveal Just Days Away Electronic Arts Inc. (NASDAQ:EA) today announced preliminary financial results for its first quarter ended June 30, 2025. "We delivered a strong start to FY26, outperforming expectations ahead of what will be the most exciting launch slate in EA's history," said Andrew Wilson, CEO of Electronic Arts. "From deepening player engagement in EA SPORTS to gearing up for Battlefield 6 and skate., we're scaling our global communities and continuing to shape the future of interactive entertainment." "We exceeded the high end of our guidance in Q1 highlighting the resilience of our live servi

      7/29/25 4:05:00 PM ET
      $EA
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    • World Premiere: Battlefield 6 First Trailer Reveals the Thrilling Future of the Iconic Series

      Tune into the Multiplayer Reveal Event on July 31 to See the Ultimate All-Out Warfare Experience of Battlefield 6. Today, Electronic Arts Inc. (NASDAQ:EA) and Battlefield Studios unveiled the reveal trailer for Battlefield 6™, providing the world's first full look at the ultimate all-out warfare experience. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20250724449419/en/Battlefield 6 The trailer offers a first look at Pax Armata, a Private Military Corporation bankrolled by former NATO states whose agenda threatens to throw the world into global conflict. This sets the scene for what players can expect on the battlefield - both

      7/24/25 11:02:00 AM ET
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    • The Club Is Yours With EA SPORTS FC™ 26: Jude Bellingham and Jamal Musiala Revealed as Cover Stars of EA SPORTS FC'S Most Community-Driven Title

      First look at EA SPORTS FC 26 gameplay revealed in new trailer, showcasing innovations powered by community feedback, available worldwide on September 26 Today, Electronic Arts Inc. (NASDAQ:EA) announced generational talents Jude Bellingham and Jamal Musiala as the cover athletes for EA SPORTS FC™ 26 and EA SPORTS FC Mobile, while also revealing a first-look at EA SPORTS FC 26 gameplay, ahead of its worldwide launch on September 26, 2025. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20250716265682/en/Jude Bellingham and Jamal Musiala revealed as EA SPORTS FC 26 cover stars WATCH: EA SPORTS FC 26 REVEAL TRAILER Bellingham and

      7/16/25 12:00:00 PM ET
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    Analyst Ratings

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    • Wells Fargo initiated coverage on Electronic Arts with a new price target

      Wells Fargo initiated coverage of Electronic Arts with a rating of Equal Weight and set a new price target of $168.00

      7/28/25 8:57:53 AM ET
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    • Electronic Arts upgraded by Roth Capital with a new price target

      Roth Capital upgraded Electronic Arts from Neutral to Buy and set a new price target of $185.00

      6/24/25 7:50:32 AM ET
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    • TD Cowen reiterated coverage on Electronic Arts with a new price target

      TD Cowen reiterated coverage of Electronic Arts with a rating of Buy and set a new price target of $172.00 from $160.00 previously

      5/7/25 9:55:37 AM ET
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    • Electronic Arts Reports Q1 FY26 Results

      EA Delivers Strong Q1 with Broad-Based Portfolio Performance; New Battlefield 6 Reveal Just Days Away Electronic Arts Inc. (NASDAQ:EA) today announced preliminary financial results for its first quarter ended June 30, 2025. "We delivered a strong start to FY26, outperforming expectations ahead of what will be the most exciting launch slate in EA's history," said Andrew Wilson, CEO of Electronic Arts. "From deepening player engagement in EA SPORTS to gearing up for Battlefield 6 and skate., we're scaling our global communities and continuing to shape the future of interactive entertainment." "We exceeded the high end of our guidance in Q1 highlighting the resilience of our live servi

      7/29/25 4:05:00 PM ET
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    • EA to Release First Quarter Fiscal Year 2026 Results on July 29, 2025

      Electronic Arts Inc. (NASDAQ:EA) will release its financial results for the fiscal quarter ended June 30, 2025 after the close of market on Tuesday, July 29, 2025. In conjunction with this release, EA will host a conference call to review its financial results for the fiscal quarter, discuss its outlook for the future and may disclose other material developments affecting its business and/or financial performance. Listeners may access the conference call live via a dial-in number or audio webcast. Tuesday, July 29, 2025 2:00 pm Pacific Time (5:00 pm Eastern Time) Dial-in numbers: Domestic:(855) 761-5600; International:(646) 307-1097 Conference ID: 5939891 Webcast: http://ir.ea.c

      7/10/25 4:05:00 PM ET
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    • Electronic Arts Reports Q4 and FY25 Results

      Strong finish to FY25 from EA SPORTS FC and Split Fiction; positions EA for growth acceleration and a Battlefield launch in FY26 Electronic Arts Inc. (NASDAQ:EA) today announced preliminary financial results for its fourth quarter and fiscal year ended March 31, 2025. "The incredible success of College Football and the enduring strength of FC drove another record year for EA SPORTS, while The Sims capped FY25 with a historic Q4," said Andrew Wilson, CEO of Electronic Arts. "As we look to the future, we're confident in our ability to execute across a deep pipeline — beginning this summer with the highly anticipated reveal of Battlefield, a pivotal step in delivering on our next generation

      5/6/25 4:05:00 PM ET
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    SEC Filings

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    • Electronic Arts Inc. filed SEC Form 8-K: Results of Operations and Financial Condition, Other Events, Financial Statements and Exhibits

      8-K - ELECTRONIC ARTS INC. (0000712515) (Filer)

      7/29/25 4:07:23 PM ET
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    • SEC Form DEFA14A filed by Electronic Arts Inc.

      DEFA14A - ELECTRONIC ARTS INC. (0000712515) (Filer)

      6/24/25 4:13:37 PM ET
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    • SEC Form DEF 14A filed by Electronic Arts Inc.

      DEF 14A - ELECTRONIC ARTS INC. (0000712515) (Filer)

      6/24/25 4:13:06 PM ET
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    Insider Trading

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    • Chairman & CEO Wilson Andrew sold $761,046 worth of shares (5,000 units at $152.21) (SEC Form 4)

      4 - ELECTRONIC ARTS INC. (0000712515) (Issuer)

      7/21/25 8:22:40 PM ET
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    • EVP, Global Affairs and CLO Schatz Jacob J. sold $222,486 worth of shares (1,500 units at $148.32), decreasing direct ownership by 5% to 28,448 units (SEC Form 4)

      4 - ELECTRONIC ARTS INC. (0000712515) (Issuer)

      7/15/25 8:21:33 PM ET
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    • Chief People Officer Singh Vijayanthimala sold $159,530 worth of shares (1,000 units at $159.53) (SEC Form 4)

      4 - ELECTRONIC ARTS INC. (0000712515) (Issuer)

      7/3/25 5:06:59 PM ET
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    • AI and Quantum Computing Could Reshape the S&P 500--What Investors Need to Know

      USA News Group News Commentary Issued on behalf of Scope Technologies Corp. VANCOUVER, BC , Jan. 31, 2025 /PRNewswire/ -- USA News Group News Commentary – The market is witnessing another tech revolution so far in 2025, kicking off the Trump presidency with the massive $500-billion Stargate AI project, which sent the S&P 500 to a new high. In the past two weeks, the tech industry has witnessed significant advancements in both artificial intelligence (AI) and quantum computing, signaling a transformative era for various sectors. Notably, quantum computing stocks have captured investors' attention, competing with AI stocks. Despite a recent roller coaster in the stocks of quantum computing com

      1/31/25 9:49:00 AM ET
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    • Revealing the EA SPORTS FC™ Team of the Year: Celebrating the Best of 2024

      Fans from around the globe have cast their votes to help create the ultimate lineup of elite men's and women's football players. Among those selected include: Jude Bellingham, Virgil van Dijk, Cole Palmer, Aitana Bonmatí, Lauren James and Sophia Smith, all who made this year's EA SPORTS FC Team of The Year. Today, Electronic Arts, Inc. (NASDAQ:EA) announced the twenty-two elite players who earned a spot in the prestigious men's and women's Team of the Year (TOTY) Final XI. As one of the few awards in global football where fans can vote, TOTY provides supporters a chance to shape the final roster and honour the world's most elite football stars. This press release features multimedia. V

      1/16/25 11:15:00 AM ET
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    • Chris Stapleton, Jelly Roll and Shaboozey Headline EA SPORTS™ Presents Madden Bowl at Super Bowl LIX

      Rising Country Star Tucker Wetmore Will Kick Off EA SPORTS Presents Madden Bowl with an Appearance by Trombone Shorty with the New Breed Brass Band EA SPORTS will also Host an Exclusive "99 Club" After Party with more World Class Artists EA SPORTS Presents Madden Bowl will Crown the Champion of the MCS Season; Streamed Live on Twitch and YouTube at 6 p.m. CT, Feb. 7 Electronic Arts Inc. (NASDAQ:EA)- EA SPORTS™ will electrify Friday night of Super Bowl LIX week in New Orleans when EA SPORTS™ Presents Madden Bowl takes over the legendary Orpheum Theater. Headlined by 10x GRAMMY winner Chris Stapleton and 4x GRAMMY Nominee Jelly Roll, with a one of a kind set by 6x GRAMMY nominee and Bil

      1/9/25 11:30:00 AM ET
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    Large Ownership Changes

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    • SEC Form SC 13G/A filed by Electronic Arts Inc. (Amendment)

      SC 13G/A - ELECTRONIC ARTS INC. (0000712515) (Subject)

      4/10/24 2:03:52 PM ET
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    • SEC Form SC 13G/A filed by Electronic Arts Inc. (Amendment)

      SC 13G/A - ELECTRONIC ARTS INC. (0000712515) (Subject)

      2/14/24 10:26:46 AM ET
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    • SEC Form SC 13G/A filed by Electronic Arts Inc. (Amendment)

      SC 13G/A - ELECTRONIC ARTS INC. (0000712515) (Subject)

      2/13/24 5:04:38 PM ET
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