• Live Feeds
    • Press Releases
    • Insider Trading
    • FDA Approvals
    • Analyst Ratings
    • Insider Trading
    • SEC filings
    • Market insights
  • Analyst Ratings
  • Alerts
  • Subscriptions
  • Settings
  • RSS Feeds
Quantisnow Logo
  • Live Feeds
    • Press Releases
    • Insider Trading
    • FDA Approvals
    • Analyst Ratings
    • Insider Trading
    • SEC filings
    • Market insights
  • Analyst Ratings
  • Alerts
  • Subscriptions
  • Settings
  • RSS Feeds
PublishGo to App
    Quantisnow Logo

    © 2025 quantisnow.com
    Democratizing insights since 2022

    Services
    Live news feedsRSS FeedsAlertsPublish with Us
    Company
    AboutQuantisnow PlusContactJobsAI superconnector for talent & startupsNEWLLM Arena
    Legal
    Terms of usePrivacy policyCookie policy

    GCL Announces $3 Million Strategic Investment in Publishing Subsidiary, 4Divinity, by ADATA Technology

    12/2/25 8:30:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology
    Get the next $GCL alert in real time by email

    SINGAPORE, Dec. 02, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. ("4Divinity"), has received a $3.0 million strategic investment from ADATA Technology Co. Ltd. ("ADATA"), a global leader in memory and storage solutions listed on the Taipei Exchange (TPEX), for approximately 1.2% equity interests of 4Divinity.

    Founded in 2001, ADATA is the world's second-largest manufacturer of DRAM memory and SSDs. In addition to its core products, its XPG gaming division provides high-performance systems, components, and peripherals for gamers and esports professionals, earning global design awards. The investment offers the potential for partnership and synergies through tie-ins such as memory cards and gaming products that can be customized with game IP.

    Simon Chen, Chairman and CEO of ADATA, stated that, "We are thrilled to formalize our collaboration with 4Divinity by becoming its strategic shareholder. We believe that the gaming titles that 4Divinity has in its pipeline have true blockbuster potential and its strong creative and operational leadership made this an easy decision for us. We look forward to playing a part in shaping the future of interactive entertainment."

    "We are honored to welcome one of the world's most respected leaders in memory and storage technology as a strategic shareholder," said Sebastian Toke, Group CEO of GCL. "This investment is a strong testament to the reputation 4Divinity has built in the global gaming industry and further reinforces our brand as a trusted and ambitious partner in next-generation entertainment. The collaboration further enhances our end-to-end ecosystem as we prepare to bring highly anticipated titles such as ‘Showa American Story' and ‘The Defiant' to market through our 4Divinity publishing arm. We look forward to exploring broader collaboration opportunities that leverage both parties' strengths across gaming, infrastructure, and immersive digital entertainment."

    About GCL Global Holdings

    GCL Global Holdings Ltd. ("GCL") is a holding company incorporated in the Cayman Islands (GCL together with its subsidiaries, the "GCL Group"). Through its operating subsidiaries, GCL Group unites people through its ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market.

    Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content as well as multimedia peripherals to bridge cultures and reach a global audience by introducing Asian-developed IP across consoles, PCs, and streaming platforms. Learn more at https://www.gclglobalholdings.com/

    About 4Divinity

    4Divinity is a digital and retail games publishing company and a wholly owned subsidiary of GCL, focused on bringing exciting game content from around the world to Asia and introducing Asian content to a global market. Along with its sister company, Epicsoft Asia, 4Divinity is partnering with publishers and development studios to introduce brand-new IP to the region. https://www.4divinity.com/

    About ADATA – Innovating the Future

    ADATA Technology is the world's second-largest manufacturer of DRAM memory and branded solid state drives, ranked top 25 among Best Taiwan Global Brands. ADATA's main product lines include memory modules, solid state drives, consumer electronics, and industrial solutions. The company has also expanded into enterprise storage under the TRUSTA brand, AI AMR robots, electric vehicles, and gaming products through its XPG brand. ADATA's products have garnered wide international acclaim over the years including iF Design, Red Dot Design, and Taiwan Excellence awards. Looking to the future, ADATA remains committed to its sustainable vision of "Innovate Today, Embrace Tomorrow." The company continues to embody the "hummingbird spirit" as it uses innovative technology to create a smart and colorful life for people everywhere. For more information, please visit www.adata.com.

    Forward-Looking Statements

    This press release includes "forward-looking statements" made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995, and may be identified by the use of words such as "estimate," "plan," "project," "forecast," "intend," "will," "expect," "anticipate," "believe," "seek," "target" or other similar expressions that predict or indicate future events or trends or that are not statements of historical matters. These forward-looking statements may also include, but are not limited to, statements regarding projections, estimates and forecasts of revenue and other financial and performance metrics, projections of market opportunity and expectations, the estimated implied enterprise value of GCL, GCL's ability to scale and grow its business, the advantages and expected growth of GCL, and GCL's ability to source and retain creative talent and publish games. These statements are based on various assumptions, whether or not identified in this press release, and on the current expectations of GCL's management and are not predictions of actual performance.

    These statements involve risks, uncertainties and other factors that may cause actual results, levels of activity, performance, or achievements to be materially different from those expressed or implied by these forward-looking statements. Although GCL believes that it has a reasonable basis for each forward-looking statement contained in this press release, GCL cautions you that these statements are based on a combination of facts and factors currently known and projections of the future, which are inherently uncertain. In addition, there are risks and uncertainties described in GCL's annual report on Form 20-F, filed with the SEC on July 31, 2025, and other documents filed by GCL from time to time with the SEC. These filings may identify and address other important risks and uncertainties that could cause actual events and results to differ materially from those contained in the forward-looking statements. GCL cannot assure you that the forward-looking statements in this press release will prove to be accurate. There may be additional risks that GCL presently knows or that GCL currently believes are immaterial that could also cause actual results to differ from those contained in the forward-looking statements. In light of the significant uncertainties in these forward-looking statements, nothing in this press release should be regarded as a representation by any person that the forward-looking statements set forth herein will be achieved or that any of the contemplated results of such forward-looking statements will be achieved. The forward-looking statements in this press release represent the views of GCL as of the date of this press release. Subsequent events and developments may cause those views to change. However, while GCL may update these forward-looking statements in the future, there is no current intention to do so, except to the extent required by applicable law. You should, therefore, not rely on these forward-looking statements as representing the views of GCL as of any date subsequent to the date of this press release. Except as may be required by law, GCL does not undertake any duty to update these forward-looking statements.

    GCL Investor Relations:

    Crocker Coulson

    [email protected]

    (646) 652-7185



    Get the next $GCL alert in real time by email

    Crush Q1 2026 with the Best AI Superconnector

    Stay ahead of the competition with Standout.work - your AI-powered talent-to-startup matching platform.

    AI-Powered Inbox
    Context-aware email replies
    Strategic Decision Support
    Get Started with Standout.work

    Recent Analyst Ratings for
    $GCL

    DatePrice TargetRatingAnalyst
    More analyst ratings

    $GCL
    Press Releases

    Fastest customizable press release news feed in the world

    View All

    GCL Announces $3 Million Strategic Investment in Publishing Subsidiary, 4Divinity, by ADATA Technology

    SINGAPORE, Dec. 02, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. ("4Divinity"), has received a $3.0 million strategic investment from ADATA Technology Co. Ltd. ("ADATA"), a global leader in memory and storage solutions listed on the Taipei Exchange (TPEX), for approximately 1.2% equity interests of 4Divinity. Founded in 2001, ADATA is the world's second-largest manufacturer of DRAM memory and SSDs. In addition to its core products, its XPG gaming division provides high-performance systems, components, and peripherals for gamers and e

    12/2/25 8:30:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    GCL to Participate in Benchmark's 14th Annual Discovery One-on-One Conference

    SINGAPORE, Dec. 02, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced that the Company will be participating in the upcoming Benchmark Discovery One-on-One Conference in New York City. Benchmark's 14th Annual Discovery One-on-One Conference 1x1 in-person meetings Who: Sebastian Toke, Group CEO When: December 4, 2025, 8:45pm – 3:40pm Eastern Where: New York Athletic Club in New York City About GCL Global Holdings GCL Global Holdings Ltd. ("GCL") is a holding company incorporated in the Cayman Islands (GCL together with its subsidiaries, the "GCL Group"). Through its operating subsidi

    12/2/25 8:00:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    GCL Announces Fiscal Year 2026 Revenue and Gross Profit Expectations

    SINGAPORE, Nov. 25, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today provided an update on management's expectations for financial results for the fiscal year 2026, ending March 31, 2026. The Company's anticipated results reflect its continued growth trajectory in the core consumer and gaming-adjacent verticals, underpinned by the integration of Ban Leong Technologies, including its established distribution footprint and the continued scaling of our digital publishing business. FY 2026 Financial Outlook Revenue is expected to exceed $240 million, an increase of $100 million over FY 2025.Gross Pro

    11/25/25 8:30:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    $GCL
    SEC Filings

    View All

    SEC Form 6-K filed by GCL Global Holdings Ltd

    6-K - GCL Global Holdings Ltd (0002002045) (Filer)

    12/4/25 6:20:19 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    SEC Form 424B3 filed by GCL Global Holdings Ltd

    424B3 - GCL Global Holdings Ltd (0002002045) (Filer)

    12/2/25 4:15:31 PM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    SEC Form 424B3 filed by GCL Global Holdings Ltd

    424B3 - GCL Global Holdings Ltd (0002002045) (Filer)

    12/2/25 4:15:31 PM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    $GCL
    Leadership Updates

    Live Leadership Updates

    View All

    GCL Subsidiary 4Divinity Sign a Memorandum of Understanding to Acquire 60% Stake in Taiwan's Alliance-Star International via Share Swap

    SINGAPORE, Sept. 11, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd. (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. ("4Divinity"), has entered into a Memorandum of Understanding (MOU) to acquire a 60% equity interest in Taiwan-based Alliance-Star International Enterprise Co., Ltd. ("Alliance-Star") through a strategic share swap. This MOU sets out parties' current intentions and is not binding on either party until a definitive agreement is executed. Under the proposed terms of the MOU, Alliance-Star will be valued at US$10 million, and its shareholders will receive newly issued or

    9/11/25 8:00:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    $GCL
    Financials

    Live finance-specific insights

    View All

    GCL Announces Fiscal Year 2026 Revenue and Gross Profit Expectations

    SINGAPORE, Nov. 25, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today provided an update on management's expectations for financial results for the fiscal year 2026, ending March 31, 2026. The Company's anticipated results reflect its continued growth trajectory in the core consumer and gaming-adjacent verticals, underpinned by the integration of Ban Leong Technologies, including its established distribution footprint and the continued scaling of our digital publishing business. FY 2026 Financial Outlook Revenue is expected to exceed $240 million, an increase of $100 million over FY 2025.Gross Pro

    11/25/25 8:30:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    GCL Announces Fiscal Year 2025 Financial Results

    SINGAPORE, July 31, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced its financial results for the fiscal year ended March 31, 2025. FY2025 and Subsequent Highlights Revenues of $142.1 million, up 45.7% from the prior year periodGross Margin of 15.0% compared to 13.7% in FY2024Net income of $5.0 million grew 350% compared to net loss of $2.0 million in FY2024EBITDA of $10.8 million increased 980% compared to $1.0 million in FY2024 "This year marked a major inflection point for our business highlighted by a return to net income, increased gross margins, and top-line growth," said Sebasti

    7/31/25 6:00:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology

    GCL Schedules Fiscal Year 2025 Earnings Release and Conference Call Date

    SINGAPORE, July 24, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd. (NASDAQ:GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced it will host a conference call to discuss fiscal year 2025 results on Thursday, July 31, 2025, at 8:00 a.m. EDT. The earnings release and related investor deck will be available prior to the event in the "Financial Results" section under "Financials", while the live webcast will be available in the "Events" section under the "News & Events" header on the investor relations website ir.gclglobalholdings.com. For participants who wish to join the conference using dial-in numbers, please register in advance using the link

    7/24/25 8:30:00 AM ET
    $GCL
    Computer Software: Prepackaged Software
    Technology