• Live Feeds
    • Press Releases
    • Insider Trading
    • FDA Approvals
    • Analyst Ratings
    • Insider Trading
    • SEC filings
    • Market insights
  • Analyst Ratings
  • Alerts
  • Subscriptions
  • Settings
  • RSS Feeds
Quantisnow Logo
  • Live Feeds
    • Press Releases
    • Insider Trading
    • FDA Approvals
    • Analyst Ratings
    • Insider Trading
    • SEC filings
    • Market insights
  • Analyst Ratings
  • Alerts
  • Subscriptions
  • Settings
  • RSS Feeds
PublishGo to App
    Quantisnow Logo

    © 2026 quantisnow.com
    Democratizing insights since 2022

    Services
    Live news feedsRSS FeedsAlertsPublish with Us
    Company
    AboutQuantisnow PlusContactJobsAI superconnector for talent & startupsNEWLLM Arena
    Legal
    Terms of usePrivacy policyCookie policy

    MoonFox Analysis | Dungeon & Fighter Generates $137 million in first week - Can the youth touch help regain the glory of the original PC game?

    7/9/24 6:25:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology
    Get the next $JG alert in real time by email

    About us: Aurora Mobile (NASDAQ:JG) established in 2011, is a leading customer engagement and marketing technology service provider in China. Its business includes notification services, marketing growth, development tools, and data products. As its sub-brand, MoonFox Data is a leading expert in data insights and analysis services across all scenarios, aiming to help companies gain market insights and empower precise decision-making.

    SHENZHEN, China, July 9, 2024 /PRNewswire/ -- On May 21, 2024, Dungeon & Fighter (DnF mobile) was officially launched. It is estimated that its revenue across iOS and Google play has exceeded US $137 million in the first week, with total revenue expected to approach US $412 million in the first month. Despite delaying the release for four years, the game attracted significant attention from players during the pre-registration and testing phases, showing impressive performance on its first day. What promotional journey did Dungeon & Fighter undergo through multiple rounds of pre-launch activities? Can Dungeon & Fighter meet player's demands in terms of gameplay, economic system, and event settings to achieve long-term development?

    I. With a stable promotional strategy, Dungeon & Fighter starts with an understate approach 

    In early February 2024, Dungeon & Fighter received its license approval, and the anticipation of "launching within the year" increased the game's buzz. At the end of February, the official opened qualifications for access to the test server, revealing some game content and settings. In March, Xuxubaobao, a top streamer in China, held his first Dungeon & Fighter live stream, with peak viewership surpassing 4 million in the live streaming room. During the live streaming, he mentioned gameplay such as "equipment enhancement won't damage weapons" and "sky set synthesis." As of the end of March, Tencent maintained a wait-and-see attitude and did not release large-scale test materials for the game.

    On April 22, the game officially announced its launch date for May 21. From this point onwards, the official began intensifying their marketing efforts. According to the data of DataEye, the daily release of promotional videos and images exceeded 2,300 pieces after the announcement. By the end of April, pre-registration numbers for the game had surpassed 50 million. In early May, Xuxu Baobao had a live voice chat with the game planners to discuss issues that players are concerned about, such as future character releases, enhancement limits, and free trading. On the whole, from February to early May, the official did not intervene much in game promotion and public perception, and more genuine complaints and doubts from players emerging gradually. However, the game's popularity and number of pre-registrations remained unaffected and continued to rise.

    Proportion of Top 30 Creative Materials While Pre-launching Dungeon & Fighter

    Creative Materials

    Proportion (%)

    DNF classic settings (gameplay/content)

    40 %

    Emphasizing the launch date of the game

    23 %

    Equipment elements

    20 %

    The launch event

    10 %

    CG animation

    7 %

    Data source: DataEye

    Since May, the official promotional materials have been intensively released, with gameplay and launch date as the core selling points; in terms of format, KOLs oral broadcasts and influencer videos accounted for the highest proportion, making up nearly 80% of the total. According to DataEye data, on the first day of product launch on May 21, over 16,000 pieces of promotional material were deployed. Combined with a large-scale investment phase, the game attracted a significant influx of players on its launch day. According to MoonFox data, activities such as character creation and ID registration on May 20 brought 3.16 million new additions for the game. The game was officially launched on May 21, attracting a daily increase of 3.23 million users.

    Overall, Tencent's promotion and marketing strategy for Dungeon & Fighter can be seen as relatively conservative. They did not innovate extensively in terms of materials or promotional strategies, and their choice of KOLs, focused on Xuxu Baobao, reflects a stable approach. This indicates a preference for attracting "returning" players from the original PC game. Generally speaking, user growth aligns with official expectations. However, in the long term, gameplay and economic settings remain the core of DNF-like games, and DNF itself is no exception.

    II. Content gameplay + economic system shapes the long-term viability of the game

    In terms of gameplay, Dungeon & Fighter faithfully reproduces the storyline and mechanics of the original PC game, including the equipment system (Epic, Teranite, Terracotta Legacy, Enhancement), dress-up system (Abyss Sky advanced outfits, etc.), and level designs (Ruins, Wailing Caves, Imperial Trials, etc.), achieving a high degree of fidelity.

    However, in terms of version settings, the Chinese server of DNF mobile still lags far behind the Korean server. For example, in terms of levels, the current maximum level in the Chinese server is 50, whereas the Korean server has already reached level 70; and in terms of storyline, the Korean server has progressed to Flame Buster Annactswell, while the Chinese server has yet to officially open the LOTUS Long Legs. At the same time, extensive modifications to game content involving violence and bloodshed have also faced heavy criticism from players.

    Despite lagging behind in versions, the Chinese server has rarely disclosed the updates content and exact release date of the upcoming game, launching instances or new professions on a weekly basis. Firstly, the game updated the Abyss instance within the first week of its launch, meeting the needs of high-level players who quickly clear levels to obtain "endgame gear".

    Average number of launches per user for Dungeon & Fighter from May 22 to Jun 6

     Date

    Number of launches per person

    2024/6/6

    6.05

    2024/6/5

    6.51

    2024/6/4

    6.02

    2024/6/3

    5.24

    2024/6/2

    5.44

    2024/6/1

    5.51

    2024/5/31

    5.70

    2024/5/30

    5.90

    2024/5/29

    6.07

    2024/5/28

    5.52

    2024/5/27

    5.85

    2024/5/26

    5.00

    2024/5/25

    5.86

    2024/5/24

    5.31

    2024/5/23

    5.47

    2024/5/22

    5.64

    Data source: MoonFox iApp; Data cycle: May 2024 to June 2024; The statistical results only contain application client data, excluding ecological UV data such as web pages, applets and Quick App.

    And then the Bermark Imperial Trials and the Clown instance were launched. After the release of these new instances, the average number of launches per user rapidly increased. According to MoonFox Data, the average daily launches per user for Dungeon & Fighter reached 6.02 times on June 4, and maintained at 6.51 times the following day, setting a short-term record high.

    We believe that the long-term accumulation of gameplay and content is an advantage of Dungeon & Fighter compared to other products. For example, the upcoming release of the Sword Soul and Asura professions on June 17 has led many players to "cap their experience" at level 49 (at which point users can reselect their profession). After the release of these professions, metrics such as online users and playtime are expected to increase significantly. In the future, content updates will be key to ensuring the long-term viability of Dungeon & Fighter. At the same time, DNF-like games also rely heavily on a cyclical and sustainable economic system.

    Dungeon & Fighter has established a relatively closed economic system. From cash points to Terra, the flow of player investments is almost entirely one-way. Players cannot trade directly with each other, and the auction house is the only option. In terms of players, the Terra system provides a path for "non-paying" players to exchange time for materials, trade materials for Terra, and use Terra to purchase equipment to enhance their attributes. Most items, except for rare and limited ones, can be purchased with Terra. This setup has established a user base of "grinding players", ensuring the game's user base and vitality; In the auction house setup, the official enforces average, minimum, and maximum prices for items, ensuring market price stability through strong intervention of the system.

    Against this background, Dungeon & Fighter has developed a relatively stable and officially controllable economic system. Although players cannot trade freely, by earning Terra, more casual players can increase their Anti-Magic Power (i.e., combat power), enabling them to participate in high-level raids and monetize their efforts by leading raid groups.

    III. The profile of "veteran players" is clear, and their gaming habits and needs will become more defined

    From marketing to gameplay setting, stability has been the core strategy of Dungeon & Fighter since its launch. As an IP that has been launched as a PC game for 16 years and as a mobile game in the Korean server for 2 years, retaining the existing player base and ensuring long-term retention are critical for the sustained growth of Dungeon & Fighter.

    Dungeon & Fighter User Age and Gender Distribution (May 2024)

    Age

    Proportion (%)

    Gender

    Proportion (%)

    15 years old or younger

    2 %

    Male

    88 %

    16-25 years old

    34 %

    Female

    12 %

    26-35 years old

    48 %





    36-45 years old

    12 %





    46 years old or older

    4 %





    Data source: MoonFox iApp; Data cycle: May 2024; The statistical results only contain application client data, excluding ecological UV data such as web pages, applets and Quick App.

    According to MoonFox Data, currently, over 88% of Dungeon & Fighter players are male, with the highest proportion of 48.23% in the age group of 26 to 35 years old. The core audience for the mobile game are post-85s and post-90s males who were once "addicted" to the PC game. Most of this group has entered the workforce and has relatively stable jobs, providing them with disposable income and a willingness to play games. However, due to work and life commitments, their gaming time is relatively concentrated (mainly in commute time and lunch breaks).

    In general, this player group is more sensitive to adjustments in game content and mechanics. Compared to graphics and new content releases, they are more concerned about whether the game experience can replicate the original PC game and whether the high difficulty of past maps can maintain the "strong social interaction" features (such as the COF index from those days). Currently, players' evaluations of the fidelity of Dungeon & Fighter to the original game is average. Topics such as "Abyss drop rates" and "raid equipment" generate more discussion.

    We believe that Dungeon & Fighter is still in a period of rapid development, with the "60 version" window still open, and players are still showing a strong willingness to play. In the future, avoiding excessive "grind and spend" mechanics, providing more balanced and fair drop rates, and not deliberately prolonging the release intervals for new professions and content updates will be the foundation for the stable development of Dungeon & Fighter after the heat subsides. We look forward to the future development of the product and its potential to bring new growth to Tencent's gaming sector in their financial reports.

    MoonFox Data is a China leading expert in full-scene data insight and analysis services. With comprehensive, stable, safe and compliant mobile big data foundation as well as professional and precise data analysis technics and artificial intelligence algorithms, MoonFox Data has successively launched various products such as mobile application data (iApp - flagship version, applet version, vendor version, overseas version), brand insight data (iBrand), marketing insight data (iMarketing), financial alternative data, and provided professional research and consulting services through MoonFox Research Institute, aiming to use data to help enterprises gain insights into the market increments and empower the precise business decision-making.

    Aurora-Moonfox consistently monitors industry development and regularly tracks corporate performance. The following is our research report on industry hotspots:

    • 《Luckin Coffee has successfully secured a dominant position in the market through rapid expansion and a broadening customer base》;
    • 《Xiaomi Cars were Finally Released, and How About the Group's Confidence?》;
    • 《How WeChat Channels Burdens of Tencent's Hopes for the Future Amidst Rapid Commercialization》

    If you need a copy of the report, feel free to contact one of us.

    • Our Information:

    Website: https://www.moonfox.cn/

    Contact number: 400-888-0936 

    • Contact us:

    Name: Felix

    Title: Director of Sales, Industry Insight Division

    Tel: +86 -13366276383

    Email: [email protected]  

    Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

    Name: Janette Zhou

    Title: Marketing Manager

    Tel: +86-13928239332

    Email: [email protected]  

    Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

    Cision View original content:https://www.prnewswire.com/news-releases/moonfox-analysis--dungeon--fighter-generates-137-million-in-first-week--can-the-youth-touch-help-regain-the-glory-of-the-original-pc-game-302191902.html

    SOURCE Aurora Mobile Ltd

    Get the next $JG alert in real time by email

    Crush Q1 2026 with the Best AI Superconnector

    Stay ahead of the competition with Standout.work - your AI-powered talent-to-startup matching platform.

    AI-Powered Inbox
    Context-aware email replies
    Strategic Decision Support
    Get Started with Standout.work

    Recent Analyst Ratings for
    $JG

    DatePrice TargetRatingAnalyst
    3/12/2024$7.00Neutral → Buy
    Alliance Global Partners
    10/18/2021$4.07Buy
    China Renaissance
    More analyst ratings

    $JG
    Press Releases

    Fastest customizable press release news feed in the world

    View All

    Aurora Mobile's GPTBots.ai Integrates GLM-5, Setting New Standards for Enterprise AI Performance and Value

    HONG KONG, Feb. 13, 2026 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services, today announced that its enterprise-grade AI agent platform, GPTBots.ai, has integrated the groundbreaking GLM-5 series model. This integration empowers enterprise users with unprecedented levels of AI performance, reliability, and real-world productivity—delivered instantly through the GPTBots.ai platform. GLM-5: A New Benchmark for Knowledge Reliability and AutomationGLM-5 ushers in a new era for large language models, setting industry standards for knowledge reliability, agentic automation, and co

    2/13/26 7:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    Aurora Mobile Strategically Partners with PAG Pegasus Fund to Jointly Execute Data-Driven Investments; Issues Three-Year Warrants

    SHENZHEN, China, Feb. 11, 2026 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services in China, today announced a strategic partnership with affiliate entities of PAG Pegasus Fund LP (together "PAG Pegasus"), a leading Asia-focused investment fund. Leveraging Aurora Mobile's proprietary big data capabilities, the two organizations will collaborate to identify and execute data- and AI-driven investment opportunities. Under the terms of the strategic partnership, PAG Pegasus will allocate $10 million toward an investment strategy supported by Aurora Mobile's data insights. The two

    2/11/26 7:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    Aurora Mobile's GPTBots.ai and Hong Kong Ants Asia Forge Strategic Partnership for AI Innovation

    HONG KONG, Feb. 10, 2026 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services in China, today announced that its enterprise-grade AI agent platform, GPTBots.ai, has established a strategic partnership with Ants Asia Limited, a leading enterprise AI solutions specialist deeply rooted in the Hong Kong market. This collaboration combines GPTBots.ai's powerful no-code infrastructure with Ants Asia's extensive local expertise to deliver scalable, high-performance AI solutions worldwide. Ants Asia, a subsidiary of Pro-Tech Technology (serving 1,000+ organizations), excels in bridgi

    2/10/26 7:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    $JG
    SEC Filings

    View All

    SEC Form SCHEDULE 13G filed by Aurora Mobile Limited

    SCHEDULE 13G - Aurora Mobile Ltd (0001737339) (Subject)

    2/18/26 9:21:05 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    SEC Form 6-K filed by Aurora Mobile Limited

    6-K - Aurora Mobile Ltd (0001737339) (Filer)

    2/11/26 8:00:33 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    SEC Form 6-K filed by Aurora Mobile Limited

    6-K - Aurora Mobile Ltd (0001737339) (Filer)

    11/13/25 6:03:27 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    $JG
    Analyst Ratings

    Analyst ratings in real time. Analyst ratings have a very high impact on the underlying stock. See them live in this feed.

    View All

    Aurora Mobile upgraded by Alliance Global Partners with a new price target

    Alliance Global Partners upgraded Aurora Mobile from Neutral to Buy and set a new price target of $7.00

    3/12/24 9:51:08 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    China Renaissance initiated coverage on Aurora Mobile with a new price target

    China Renaissance initiated coverage of Aurora Mobile with a rating of Buy and set a new price target of $4.07

    10/18/21 6:09:24 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    Alliance Global Partners initiated coverage on Aurora Mobile with a new price target

    Alliance Global Partners initiated coverage of Aurora Mobile with a rating of Buy and set a new price target of $7.00

    5/4/21 7:02:47 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    $JG
    Leadership Updates

    Live Leadership Updates

    View All

    Aurora Mobile's EngageLab Partners with China Unicom to Develop Next-Generation Global One-Click Verification Ecosystem

    SHENZHEN, China, July 21, 2025 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services in China, today announced that EngageLab, its leading omni-channel customer engagement platform, has entered into a partnership with China Unicom to launch the Smart Integrated Verification (International Edition), powered by China Unicom's Open Gateway platform. This collaboration marks a significant step in jointly building a secure and intelligent one-click verification infrastructure for Chinese enterprises expanding overseas. At the recent 2025 China Unicom Partner Conference, titled "A

    7/21/25 5:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    EngageLab Showcases Omnichannel Engagement and AI Innovation at The MarTech Summit Hong Kong

    SINGAPORE, July 09, 2025 (GLOBE NEWSWIRE) -- EngageLab, a global leader in customer engagement and marketing technology, proudly participated in The MarTech Summit Hong Kong, one of Asia's premier events for marketing technology professionals. The summit brought together industry leaders, innovators, and decision-makers to explore the latest trends and breakthroughs shaping the future of MarTech. This year's summit featured senior marketing executives from world-renowned brands such as JPMorgan, Yahoo, Nike, and DBS, as well as leading Hong Kong enterprises including Cathay Pacific, Hong Kong Disneyland, and The Hong Kong Jockey Club. EngageLab had the valuable opportunity to engage direc

    7/9/25 5:11:28 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    GPTBots Partners with REDtone Digital Berhad to Usher in a New Era of AI Innovation

    SHENZHEN, China, Jan. 15, 2025 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services in China, today announced that its globally recognized AI agent platform, GPTBots, has officially entered into a strategic partnership with REDtone Digital Berhad, a leading integrated telecommunications and digital infrastructure service provider in Malaysia. This alliance represents a significant milestone for GPTBots in its global market expansion and offers robust support for REDtone's AI business endeavors. The signing ceremony took place at GPTBots' headquarters in Shenzhen, with Chris L

    1/15/25 5:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    $JG
    Financials

    Live finance-specific insights

    View All

    Aurora Mobile Limited Announces Third Quarter 2025 Unaudited Financial Results

    SHENZHEN, China, Nov. 13, 2025 (GLOBE NEWSWIRE) -- Aurora Mobile Limited ("Aurora Mobile" or the "Company") (NASDAQ:JG), a leading provider of customer engagement and marketing technology services in China, today announced its unaudited financial results for the third quarter ended September 30, 2025. Third Quarter 2025 Financial Highlights Revenues were RMB90.9 million (US$12.8 million), an increase of 15% year-over-year.Cost of revenues was RMB27.1 million (US$3.8 million), an increase of 5% year-over-year.Gross profit was RMB63.8 million (US$9.0 million), an increase of 20% year-over-year.Total operating expenses were RMB64.4 million (US$9.0 million), an increase of 13% year-over-year

    11/13/25 5:30:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    Aurora Mobile to Report Third Quarter 2025 Financial Results on November 13, 2025

    SHENZHEN, China, Oct. 30, 2025 (GLOBE NEWSWIRE) -- Aurora Mobile Limited (NASDAQ:JG) ("Aurora Mobile" or the "Company"), a leading provider of customer engagement and marketing technology services in China, today announced that it will release its unaudited financial results for the third quarter ended September 30, 2025 before the open of U.S. markets on Thursday, November 13, 2025. Aurora Mobile's management will host an earnings conference call on Thursday, November 13, 2025 at 7:30 a.m. U.S. Eastern Time (8:30 p.m. Beijing time on the same day). All participants must register in advance to join the conference using the link provided below. Please dial in 15 minutes before the call is

    10/30/25 5:00:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    Aurora Mobile Limited Announces Second Quarter 2025 Unaudited Financial Results

    SHENZHEN, China, Aug. 28, 2025 (GLOBE NEWSWIRE) -- Aurora Mobile Limited ("Aurora Mobile" or the "Company") (NASDAQ:JG), a leading provider of customer engagement and marketing technology services in China, today announced its unaudited financial results for the second quarter ended June 30, 2025. Second Quarter 2025 Financial Highlights Revenues were RMB89.9 million (US$12.5 million), an increase of 13% year-over-year.Cost of revenues was RMB30.2 million (US$4.2 million), an increase of 13% year-over-year.Gross profit was RMB59.6 million (US$8.3 million), an increase of 13% year-over-year.Total operating expenses were RMB60.8 million (US$8.5 million), an increase of 11% year-over-year.N

    8/28/25 3:30:00 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    $JG
    Large Ownership Changes

    This live feed shows all institutional transactions in real time.

    View All

    SEC Form SC 13G/A filed by Aurora Mobile Limited (Amendment)

    SC 13G/A - Aurora Mobile Ltd (0001737339) (Subject)

    2/20/24 6:13:48 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    SEC Form SC 13G/A filed by Aurora Mobile Limited (Amendment)

    SC 13G/A - Aurora Mobile Ltd (0001737339) (Subject)

    2/9/24 7:59:50 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology

    SEC Form SC 13G/A filed by Aurora Mobile Limited (Amendment)

    SC 13G/A - Aurora Mobile Ltd (0001737339) (Subject)

    2/7/24 6:09:02 AM ET
    $JG
    Computer Software: Programming Data Processing
    Technology