The investment seeks to provide investment results that correspond generally to the price and yield performance, before fees and expenses, of the Solactive Video Games & Esports Index. The fund invests at least 80% of its total assets in the securities of the underlying index and in American Depositary Receipts ("ADRs") and Global Depositary Receipts ("GDRs") based on the securities in the underlying index. The underlying index is designed to provide exposure to exchange-listed companies that are positioned to benefit from increased consumption related to video games and esports. It is non-diversified.
IPO Year: n/a
Exchange: NASDAQ
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Flutter Entertainment Plc (NYSE:FLUT) shares were trading lower in the premarket session on Friday after the company announced the immediate departure of CFO Paul Edgecliffe-Johnson, who will be replaced by Rob Coldrake. The stock has reversed the losses and is trading higher at the last check on Friday Coldrake, the CFO of Flutter’s international business since 2020, will take on a new role focusing on the American market. The international sports betting and gambling company is shifting its primary share listing from London to New York, as the U.S. market has become its most prominent due to relaxed gambling laws that have spurred growth, Bloomberg reports. However, the transit
NetEase, Inc (NASDAQ:NTES) reported fiscal first-quarter 2024 revenue growth of 7.2% year-on-year to $3.72 billion (26.9 billion Chinese yuan), missing the analyst consensus estimate of $3.79 billion. The Chinese gaming player's adjusted EPADS of $1.81 beat the analyst consensus estimate of $1.79. Segments and margins: Games and related value-added services revenues grew 7.0% year over year to $3.0 billion. The corresponding gross margin increased by 280 bps to 69.5%, attributable to changes in revenue contribution from different platforms and revenues from NetEase's self-developed games. Youdao, Inc.'s (NYSE:DAO) revenue climbed by 19.7% year over year to $192.8 million, but the co
Bilibili Inc (NASDAQ:BILI) reported fiscal first-quarter 2024 revenue of $784.5 million (5.66 billion Chinese yuan), up by 12% year-on-year, missing the analyst consensus estimate of $794.2 million. The Chinese video-sharing platform's adjusted EPADS loss of $(0.15) beat the analyst consensus loss estimate of $(0.17). The stock price slid after the results. Drivers: Average daily active users (DAUs) climbed 9% Y/Y to 102.4 million. Revenues from mobile games were $136.1 million, down 13% Y/Y, mainly due to decreased revenues from certain legacy games. Value-added services (VAS) revenues grew 17% Y/Y to $350.3 million, led by increased revenues from live broadcasting and other v
HUYA Inc (NYSE:HUYA) reported fiscal first-quarter 2024 revenue of $208.31 million, beating the analyst consensus estimate of $206.83 million. The Chinese game live-streaming platform's adjusted earnings per ADS was $0.05. Live streaming revenues declined to 1.26 billion Chinese yuan ($174.6 million) from 1.86 billion Chinese yuan in the prior-year quarter, owing to the soft macro and industry environment and proactive business adjustments. Meanwhile, game-related services, advertising and other revenues (formerly known as advertising and other revenues) increased by 137.6% Y/Y to $33.7 million, led by game advertising and distribution revenue growth. The average mobile MAUs of
Take-Two Interactive Software Inc (NASDAQ:TTWO), the maker of the Grand Theft Auto franchise, plans to close two subsidiaries, Roll7 and Intercept Games, as part of mass layoffs. Roll7, based in London, known for Rollerdrome, and Intercept Games, in Seattle, known for Kerbal Space Program 2, will be shut down, affecting around 70 jobs, Bloomberg reports. Last month, Take-Two announced a 5% staff reduction, which will affect roughly 600 employees, including those from the Private Division, founded in 2017. Alan Lewis, Take-Two’s VP for communications, stated no additional details on the layoffs but confirmed ongoing updates to Kerbal Space Program 2. The gaming industry has seen
Benchmark analyst Fawne Jiang maintained a Buy rating on Bilibili Inc (NASDAQ:BILI) with a price target of $15, lowered from $21. Jiang said Bilibili has executed solidly on advertising, with revenue growth accelerated to 28% Y/Y in the fourth quarter. He expects continued robust ad growth in fiscal 2024, underpinned by growing DAU/traffic, rising ad load via ad placement penetration, and ad tech-driven efficiency improvement. The analyst flagged the company’s encouraging headways in offering integrated marketing solutions in the e-commerce and gaming verticals. He said they replicate the model for other bourgeoning industries like FMCG, Auto, 3C, internet service, finance, and
Bilibili Inc (NASDAQ:BILI) reported fourth-quarter fiscal 2023 revenue of $894.3 million (RMB6.3 billion), up by 3% year-on-year, beating the consensus of $887.3 million. The Chinese video-sharing platform’s adjusted EPS loss of $(0.19) beat the consensus loss of $(0.22). The stock price plunged after the results. Drivers: Average daily active users (DAUs) climbed 8% Y/Y to 100.1 million. Revenues from mobile games were $141.8 million, up 12% Y/Y, mainly attributable to the high base from the release of Space Hunter 3 in the second half of 2022. Value-added services (VAS) revenues grew 22% Y/Y to $402.4 million, led by increased revenues from live broadcasting and other value-a